Character Creation

Character Creation
A Dungeon Master must be present when rolling stats. Roll 4d6, remove lowest die. Re-roll if result is 7 or lower. Do this 6 times. The results are your attribute scores.

Create a character that wants to party up with strangers to explore and adventure. No lone wolves!

Races

All Core Races are allowed. If you want a non-core race, check with me first. The West Marches is a secluded part of the world and has a lot of varying and rare species living in Pale so playing an uncommon race is fine.

Classes allowed: Core Classes Base Classes Hybrid Classes

Rogues and Monks will use the Unchained version of their respective class.

Banned Classes: Any kind of class or character concept that focus on summoning a lot of minions. Example, Summoner or Necromancer. This is because said character concepts will slow down the game too much.

Banned Feats: Sacred Geometry

Adventuring Motivation

Why are you adventuring? Choose a motivation below, or tell the GM your own. At the end of each session, if you did something clearly in support of your motivation, tell the group. If everyone agrees, you gain xp.
 * Personal glory
 * Protecting the weak
 * Accruing riches
 * Uncovering secrets
 * Establishing order
 * Internalizing the wilds
 * Repaying a debt
 * Redeeming a failure

Introduce your character when you're done!